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Game eggsucker 2
Game eggsucker 2











game eggsucker 2

This was a critically acclaimed game and it was a success, and Raptisoft released Solomon's Boneyard, an Endless Arena-esque addition. It was the first PC-style RPG to appear on that platform, giving the user a game with all the features you'd expect from a PC game, wrapped into a handheld package. Thanks to the release of Apple's App Store, Raptisoft saw a big opportunity to make this happen! In 2010, Raptisoft released Solomon's Keep for the iPhone. John Raptis has had an idea for nearly a decade a roguelike game set in a wizard world. They've released a couple titles by themselves ( Hap Hazard and Boonka) and they didn't do so well. In the few years that followed, things weren't looking so good for Raptisoft. The following year, they got together with PopCap again to develop the infamous Chuzzle Deluxe, which was yet another success! This game was yet another success, so much so that it won the Academy Award for Best Downloadable Computer Game of 2004! Thanks to the success of Dynomite, Raptisoft set out to develop Hamsterball, a tribute to Marble Madness. This game went from a small impact, to a big impact, thanks to PopCap! They've made gameplay improvements, more graphics, more modes, you name it. Unfortunately, it made a small impact, and in turn, wasn't selling well.Īnd that is where PopCap comes in! They were interested in working together with Raptisoft to make a better version of Eggsucker. Yes, of course you have! Raptisoft Games and PopCap had worked on a couple games together in the past.īack in the near Millenium, the headman of Raptisoft, John Raptis, developed a game called Eggsucker, a Bubble Shooter game. I'm sure you have heard of this odd name 'Raptisoft'.













Game eggsucker 2